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· 2 min read
OIP Team 1B

Today, we managed to finalize and complete our poster! We decided to add two QR codes to allow visitors to check out our demo and portfolio website when they visit our exhibition booth.

Updated Poster

We consulted Prof Grizou on two matters today: Usability Testing and repo/production URL.

For the production URL, we renamed it to something more informative and user-friendly. Our new production URL is now https://grove-quest.vercel.app/, where Grove Quest is the name of our solution game! As for the repository name, we will rename it at a later time when everything is finalized.

We performed usability testing with members from other groups who did not fully know what our project is about. This is important to get a clean and unbiased opinion for user experience and usability. We let them use our Figma prototype puzzle game demos on their own, and asked them for feedback, which we recorded on a Google form. Here is one of the result graphs just for an example.

Result

The other results and our reflection and analysis of them will be included in our website subsequently.

Tomorrow, we will be focusing on our static site content, which will document the culmination of our efforts thus far (also to prepare for Thursday’s exhibition).

· One min read
OIP Team 1B

Today, our team focused on incorporating the feedback we received from David of Fossil Grove and Mr. Boyd from Scotstoun Primary, which was delivered through email correspondences over the weekend. This feedback allowed us to further iterate and improve upon our trivia questions and puzzle games, which are displayed in our high-fidelity prototype.

In addition, we created animated demos on Figma to visually present the flow of our idealized version of the Grove Quest project.

A significant portion of our efforts was channeled into crafting the initial draft of our Project Poster, adhering to the guidelines given by Prof Grizou. Here's a snippet of our first draft:

Poster Image

We plan to continue refining our poster tomorrow and aim to have it ready for submission by Wednesday.

· One min read
OIP Team 1B

Class

Today's class was focused on usability testing. We engaged in a hands-on activity where we folded paper airplanes and then wrote instructions for others to replicate the process. This activity highlighted the notion that what seems straightforward in our minds may not be as easy to understand from a different individual's point of view.

Project

We've accomplished several milestones today:

  1. We submitted our week 2 pitch video: Team 1B Week 2 Pitch Video

  2. We've updated our Grove Quest high-fidelity prototype on Figma: Figma Prototype

  3. Our portfolio static website has been deployed, although it's still under development.

In addition to these accomplishments, we also had a little bit of fun today and took a cohort and group photo!

Cohort Photo Group Photo

· One min read
OIP Team 1B

Front-end

Today was a lesson in content curation and presentation. In our bid to create a comprehensive record of our project journey on the website, we initially leaned towards incorporating all our learnings and experiences. This, however, resulted in verbose and potentially monotonous content.

We realized the importance of balance - communicating the pivotal aspects of our design journey in a concise and reader-friendly manner. This didn't necessarily mean reducing content, but rather thoughtfully curating and presenting it for maximum impact and ease of reading. This lesson has been crucial in influencing our approach to the further stages of development.

Grove Quest

We made significant progress on our Figma prototype today and refined our puzzles and trivia questions based on the latest email communication with the client. One interesting thing we learned is that the Comic Sans font is more child-friendly and could enhance user-friendliness. However, we are considering dyslexic-friendly font alternatives for better inclusivity.

All in all, it was a productive day for the games team, and we are gearing up for tomorrow's week 2 video pitch submission.

· 2 min read
OIP Team 1B

Grove Quest

Today was a day of iteration and refinement. Based on the valuable feedback from our clients and the insights we gleaned from our visit to Fossil Grove, we discussed and proceeded to draw another iteration of our paper prototype. We simplified the tasks at each station and opted for simpler puzzles, such as jigsaw or sliding puzzles, instead of word matches.

From our paper prototype, we identified the better designs and proceeded to create a high-fidelity prototype using Figma. We also worked on crafting better and simpler questions that are not overly information-heavy and can be easily answered by the students using the resources available at Fossil Grove.

We have emailed our clients in conjunction with Team A, updating them about our current progress on the puzzles and trivia questions. Moving forward, we plan to finalize the designs on Figma and request feedback from the client.

Front-end

Our front-end team began work on creating a static website to showcase our project's journey and accomplishments. We chose Docusaurus as our platform due to its robust documentation capabilities and integrated blog feature. As a fun coincidence, Docusaurus' dinosaur-themed logo aligns with the theme of our project, despite Fossil Grove predating the dinosaur era.

Inspired by our trip to Fossil Grove, we opted for a lush green color scheme for the website. This color choice mirrors the verdant scenery of Fossil Grove and sets a vibrant and welcoming tone for our future website visitors.

Our goal is to make our website both accessible for quick browsing and comprehensive for those seeking in-depth understanding. The site will feature a reflection page detailing our project journey and a "proud" page where we highlight why we take pride in our work.

Looking ahead, we plan to refine our website's UI/UX, work on the ideation and proud pages, and incorporate project-related multimedia content to enhance website engagement. Our hope is to create a visually appealing website that truly encapsulates the progress of our project!

Puzzles: Puzzle1 Puzzle2 Puzzle3

Static Site: StaticSite1 StaticSite2

· 2 min read
OIP Team 1B

Today was an exciting day! We finally met with David from Fossil Grove and Boyd from Scotstoun Primary. It was a highly productive session, and we gleaned many insights from our interactions.

Project

We embarked on a guided tour at Fossil Grove, visiting mainly three locations: the main museum, the back of the museum, and the quarry.

During the tour, we learned many details that significantly influence our project. We were informed that the field trips usually involve a group of 30 students divided into smaller groups of 6-7, each supervised by a teacher. Each student has their own iPad device, which opens up many possibilities for our project.

We identified four main areas of focus (stations): the main museum, back of museum, front area, and quarry. To ensure a fair and engaging experience, it was suggested that we refrain from using a leaderboard or points system and instead reward students based on completion of tasks.

We learned that the educational focus includes geography, history, and biology, providing a rich blend of learning opportunities for the students.

Constraints identified include the lack of WiFi connection at the venue and the need to cater to students with additional support needs. The tours are self-guided, meaning the students will explore independently.

We presented our current idea to the clients, who received it very positively. They offered suggestions on integrating their existing physical activities with our new digital activities.

Our clients requested our decision on several aspects such as the time to be spent at each station, the challenges for each station, and ways to enhance engagement for the students.

Moving forward, our team plans to continue iterating our paper prototypes for the challenges based on what we learned today.

Images we have taken onsite:

Image 1 Image 2 Image 3 Image 4

· One min read
OIP Team 1B

Today, we held an internal meeting to discuss and plan for our upcoming client meeting at Fossil Grove. Preparations included gathering essential questions to ask our clients and deciding on the visuals and prototypes we want to present.

We have prepared a general project idea flow/plan visual sketch that we intend to show our clients tomorrow. It's a crucial part of our presentation as it gives a comprehensive overview of our project plans.

Project Idea Flow

· One min read
OIP Team 1B

Class

Today, we delved into the concept of prototyping. We drew our prototype idea on paper to visualize our plan better. It was a productive exercise as it helped us refine our concept. Additionally, we shared our prototype idea with the Curio Robot team, providing us with an opportunity to receive feedback and suggestions.

Project

We had a discussion with Professor Grizou concerning the email on our choice of backend/database implementation. These conversations are crucial in making informed decisions about the technology stack we use.

We also recorded our Week 1 pitch video to summarize our progress and to share our future plans. You can watch the video here.

Moving forward, we held discussions about our plans, focusing on refining our prototype and ensuring our technology decisions align with our project goals.

· One min read
OIP Team 1B

Today we received feedback from our client about our initial collaboration idea. They've suggested we provide more detailed information regarding our "Amazing Race" concept.

In response, we convened a meeting to discuss our progress, create an implementation plan, and layout the framework for our pitch video.

Our frontend team has been researching Three.js, a JavaScript library that enables us to create and display 3D graphics. Meanwhile, our gamemasters have been brainstorming a variety of games and puzzles to be included in the "Amazing Race". We're still planning the overall flow and refining our pitch.

For the backend, we've decided to share a single database (Firebase) with Team A. This will ensure a seamless flow of state and information between the teams. By tonight, we will decide on whether to use Node.js or Golang for our server.

· 2 min read
OIP Team 1B

Class

The day began with a lecture on the Feedback Mindset, a crucial aspect in our ongoing project. We also submitted our Github usernames for seamless collaboration on the project platform.

Project

Unfortunately, our clients had to reschedule our meeting to next Tuesday, 25th July. We're currently considering the possibility of having a Zoom meeting in the evenings this week.

We also had a joint meeting with Team 1A. Our objective was to plan a distinct and enriching experience related to our problem statement, making sure there's no overlap between the tasks of the two teams. We're focusing on collaboration over competition. It was decided that Team A will handle the learning experience before and after the fossil grove visit, while Team B, our team, will take charge of the learning experience during the visit.

Our internal meeting allowed us to brainstorm innovative ideas to make the fossil grove visit engaging, even considering gamification of the experience. We narrowed down the ideas to an Amazing Race or Treasure Hunt style activity, likely a fusion of the two. We brainstormed steps on how to implement this idea and assigned roles and responsibilities for implementation.

We also updated our clients via email about our collaboration idea.

Tentative Roles & Responsibilities:

MemberRole
DylanBackend & Product Owner
Keng LiFrontend
PriscillaFrontend
XiangHuiGamemaster
Yee KitGamemaster
DerickGamemaster

Brainstorming Session Output:

We have attached images reflecting our user value graph for the ideas, the pros and cons of our narrowed down idea, and a preliminary plan for Team 1A & B collaboration, which we have also shared with our client.

User Value Graph

This graph illustrates the perceived user value of our proposed ideas.

User Graph

Pros & Cons of Our Idea

This image displays a detailed analysis of the pros and cons of our narrowed-down idea.

Pros & Cons

Preliminary Plan for Collaboration

This is our preliminary plan for the collaboration between Team 1A and Team 1B.

Preliminary Plan